Follow us:
  • Gohst

    In what, for comparisons sake, can best be likened to Within A Deep Forest, you guide a bouncy object through various obstacle laden courses in the inevitable quest towards the finish of each level.

    It's not an overly complicated game, but the obstacles employed here are key. For example, the bomb bricks will kill you (naturally) and the arrow bricks will launch you across the screen, avoiding any nasty ground which covered the path towards freedom.

    Soon enough the enjoyment declines with the inclusion of wall-jumps. That oh-so-too-frequently-employed post of gaming frustration. Time your hup-hup-boings well and you can find yourself traversing towards freedom. Don't time them well? You'll fall right back down again. Fortunately you can press Enter then Left or Right to speed or slow the game.

    While not exceptional, the game does have its good points and can be enjoyable at times. When it's not being frustrating, of course. But that's to be expected in a game of skill and timing.