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Harpooned

Harpooned

Simulation

Overview

Harpooned presents a provocative take on whaling culture wrapped in dark Australian satire. Early impressions suggest this intentionally uncomfortable experience uses explosive harpoons and bloody whale hunts to critique real-world controversies around "scientific whaling" practices. The gameplay centers around maximizing whale meat collection through ruthless efficiency, rewarding players for species combos and rare specimen hunts. Its unflinching violence and morally ambiguous premise create a deliberately challenging experience that clearly isn't aiming for mass appeal, but establishes a distinctive voice through its uncomfortable premise and dry humor.

I doubt there's a more enjoyable socially challenging game around today.

Gohst

Whaling Mechanics and Scientific Satire

The core gameplay loop transforms whaling into a strategic resource-gathering exercise. Players pilot Japanese whaling vessels tasked with harvesting whale meat under the thinly veiled justification of scientific research. The scoring system cleverly parodies this premise by awarding escalating titles like "mega scientific" and "hyper scientific" for efficient slaughter, directly tying the game's progression to its satirical commentary. Hunting rare species like the elusive white whale becomes particularly lucrative, creating tension between moral discomfort and gameplay incentives. The combo system further gamifies extinction by rewarding consecutive kills of the same species, layering strategic depth onto the grim subject matter.

Controversial Tone and Visual Presentation

Harpooned leans heavily into its provocative premise with visuals that emphasize the brutality of whaling. The ocean frequently churns with "incredible amounts of blood" as explosive harpoons tear through whale bodies, creating deliberately uncomfortable imagery that reinforces the game's critical perspective. This graphic approach serves its dark Australian humor - a brand of comedy known for tackling serious subjects with deadpan delivery. The satire cuts deeper through subtle touches like framing whale destruction as "imperative for research," mirroring real-world justifications used by whaling operations. This tonal tightrope walk makes the experience deliberately polarizing, satisfying players seeking social commentary while potentially alienating others.

Verdict

Brutally satirical whaling simulator with niche appeal

STRENGTHS

65%
Social Commentary85%
Dark Humor80%
Unique Premise90%
Strategic Mechanics70%

WEAKNESSES

35%
Graphic Violence85%
Niche Appeal90%
Moral Discomfort75%

Community Reviews

1 reviews
Gohst
Gohst
Trusted

Without trying to sound like a news bulletin, I’ll keep the context of this game brief. It was made by an Australian. In Australia there are broadcasts of Japanese whaling ships hunting whales with their explosive harpoons. They claim it is for scientific research, and that selling the meat only offsets the cost of whaling. Now that might not be the most compelling reason to play a game, but it doesn’t make much sense without it. You see, you are a Japanese whaler and are hunting whales. In the interest of science, you must bring back as much meat as possible. Destroying the whales is imperative for this research to continue. Along the way, you can increase your haul by doing various scientific things. Such as collecting large sums of meat in one go, you can go from being simply “scientific” to being “mega scientific” or even “hyper scientific”. If you perform “species combos” by killing two or more of the same type of whale in a row, you increase your whaling profit. Remember, rare whales are worth more, so if you happen to spot the elusive white whale – don’t hesitate to open fire. It’s a dark game, which features typically Australian dry humour. Admittedly, it’s not for everyone and it does contain incredible amounts of blood. However, I doubt there’s a more enjoyable socially challenging game around today. Download it and make your own decisions.

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