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Super Mario Ice Tower

Super Mario Ice Tower

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Overview

Super Mario Ice Tower offers a slippery twist on classic platforming that shines brightest in group settings, though it struggles to sustain solo engagement. The game transforms Mario's iconic wall-jumping into a vertical climbing challenge where momentum management becomes paramount. While the core mechanics provide bursts of chaotic fun, the limited content and repetitive nature prevent it from reaching greater heights. It's a competent distraction that captures the spirit of Mario's physics-driven gameplay without delivering substantial depth.

Slippery Climbing and Chaotic Fun

The core appeal lies in the deceptively simple climbing mechanics that demand precise momentum control. Choosing between Mario, Luigi, Goomba, or Koopa Troopa, players sprint across icy floors before launching into vertical jumps, angling their trajectory to bounce off walls for maximum elevation. Each successful leap clears multiple floors, with the game scoring based on vertical distance covered per jump. The challenge emerges from the delicate balance between aggressive speed for powerful rebounds and cautious restraint to avoid sliding off platforms. This creates moments of exhilarating triumph when perfectly chaining wall bounces, contrasted by comical failures when characters somersault past ledges.

This is a surprisingly fun game, especially if you have an audience or when you have players taking turns. Laughs will be had as you try to elevate a somersaulting Mario to new heights only to have him miss a floor by a hair.

EvilGamer

The "Coin Rush" mode introduces welcome variety by layering coin collection objectives onto the climbing formula. Collecting these floating tokens adds strategic consideration to trajectory planning, though the core movement remains unchanged. The real magic happens in pass-and-play sessions, where the game transforms into a shared spectacle. Watching friends wrestle with the slippery physics creates genuine laughter, making it ideal for quick gaming sessions among friends rather than extended solo play.

Presentation and Control Quirks

The visual presentation delivers functional nostalgia with character models and environments reminiscent of classic Mario titles. While not pushing technical boundaries, the clean aesthetic effectively communicates the vertical space and character positioning crucial for gameplay. Sound design similarly leans on familiar territory, incorporating recognizable Mario sound effects for jumps and collisions that provide satisfying audio feedback. However, the techno-inspired background track becomes grating during extended play sessions, overwhelming the otherwise charming audio landscape with its persistent, repetitive beats.

Controls implement a straightforward scheme using arrow keys for movement and "Z" for jumping. While responsive for basic maneuvers, the precision required for advanced wall-bouncing techniques exposes ergonomic limitations. Extended play sessions lead to noticeable hand strain, particularly during intense sequences requiring rapid directional adjustments. This physical fatigue directly impacts the game's longevity, discouraging marathon attempts at leaderboard dominance despite the theoretically limitless scoring potential.

Verdict

Slippery party fun with limited solo appeal

STRENGTHS

60%
Party Fun85%
Slippery Physics75%
Nostalgic Charm70%
Easy Learning65%

WEAKNESSES

40%
Repetitive Audio80%
Limited Content75%
Hand Strain70%
Solo Repetition65%

Community Reviews

1 reviews
EvilGamer
EvilGamer
Trusted

Super Mario invades the Ice Tower and he brings his brother (along with some of his enemies) for the ride. The game let's you play as either Mario, Luigi, a Goomba, or a Koopa Troopa in a slippery tower that you have to climb using running jumps and making use of bouncing of walls to get maximum height covering as much floors as you can per jump. The game scores you on how many floors you clear per jump. There is a variant "Coin Rush" gameplay mode that let's you collect coins at a point each while making the jumps up the tower. You try to get a high score and you have the option to submit your score in a leaderboard at the end of your attempt. In case you think scoring 5-digits is impressive, the number one ranked player in the boards as I wrote this scored 1,795,952,836. The gameplay is very easy. You get instructions as you begin the game, you press the arrow keys to move and run and you press "z" to jump. You can bounce off the walls if you hit it hard enough, and land at a higher floor. Do not be deceived, this is a game that will take time to master. The floors are slippery as ice and too much momentum will set you falling off into oblivion. The graphics are okay and the sounds are straight from popular Mario games. The only problem I had with the audio is the background track, which is some sort of loud techno beat. It may work for some folks, but with its passable quality I'd rather tone it down a little. The controls are fine, except I did strain my hands a bit after a while, which is why I don't think I'll be on the leaderboards anytime soon. This is a surprisingly fun game, especially if you have an audience or when you have players taking turns. Laughs will be had as you try to elevate a somersaulting Mario (or Luigi, whoever floats your boat) to new heights only, maybe, to have him miss a floor by a hair. Then let the other person have a go while enjoying his efforts to bounce off walls to cover more floors.

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