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Chicken Chicken

Chicken Chicken

Driving

Overview

Chicken Chicken presents one of gaming's most perplexing paradoxes - a minimalist experience that defies conventional design yet creates an oddly magnetic pull. This stark, blocky creation strips away nearly every element we associate with video games: no story, no sound, no instructions beyond cryptic car markings. What remains is pure mechanical abstraction - two tissue-box vehicles on a color-blocked void, engaged in a physics tug-of-war governed by shift keys. It's less a traditional game and more an interactive digital zen garden, simultaneously pointless and hypnotic.

I can't help but be drawn in by the cheapness of this game. It's simple, it's mindless, it's entertainment and I like it.

Gohst

Minimalism to the Extreme

The game's design philosophy embraces radical reductionism. Visuals consist of geometric primitives floating in flat red and yellow space. Players control two blocky cars whose only instruction - "left shift" and "right shift" - appears directly on their chassis. There are no menus, no title screens, and no auditory feedback whatsoever. This complete sensory deprivation creates an almost meditative focus on the core mechanic: carefully modulating thrust bars behind each vehicle to outpace your opponent without careening off-screen. Victory requires precise pressure management rather than skill, creating tense micro-decisions within each silent match. The infinite repetition becomes a ritual - a digital fidget spinner for the mind.

Verdict

Hypnotic yet hollow minimalist tug-of-war experiment

STRENGTHS

30%
Hypnotic Simplicity70%
Pure Mechanics60%

WEAKNESSES

70%
Lacking Substance95%
Unfinished Feel85%
No Guidance90%
Repetitive Loop80%

Community Reviews

1 reviews
Gohst
Gohst
Trusted

Chicken Chicken is a short, blocky, strange, pointless experience which by no means should be called a game in this day-and-age. Though despite all that, it’s still a strangely compelling experience. Starting off with two block men in tissue-box looking cars, they sit idly at the edge of some red and yellow area. With no introduction, story, motivation or even any semblance of instructions, you sit there and watch. Until you realise the instructions to the game are written on the cars themselves. The left one is controlled with the left shift button and the right car goes with the right button. Even after the controls have been figured out, there are no further instructions. If you press a shift button, the corresponding car has a yellow bar which increases behind it. Setting these to maximum makes the cars fly away and… whatever just happened… is declared a draw. It turns out that if you carefully select the right amount of yellow bar, you can drive further than the other car. The car who goes furthest without falling off the screen, wins. Then you repeat the game infinitely. So, call me a sucker if you will, but I can’t help but be drawn in by the cheapness of this game. There’s no sound, music, titles or any help. There are no add-ons, downloadables, editors or Easter eggs. It’s simple, it’s mindless, it’s entertainment and I like it. I have no idea if you will, though.

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