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Grand Theft Auto

Grand Theft Auto

Driving

Overview

Grand Theft Auto remains a landmark title that established the blueprint for open-world chaos, though its age shows in ways that divide modern players. The game delivers pure, unadulterated freedom in its sandbox design, letting players steal cars, complete missions, and wreak havoc across urban landscapes. This anarchic playground concept still shines decades later, even as dated technical elements like the challenging top-down perspective and restrictive save system test contemporary patience. For those seeking gaming history or pure chaotic fun, it offers undeniable thrills – but newcomers should temper expectations about its rough edges.

If you are the kind of person whom, like me, loves blowing things up, and driving cars, then this game is the one for you.

Anonymous

Pure Sandbox Freedom

At its core, Grand Theft Auto excels in delivering unrestrained playground mayhem that defined a genre. The mission structure – driving between ringing payphones to accept criminal jobs – creates an addictive gameplay loop that balances structured objectives with improvisational chaos. Between assignments, the city becomes your personal demolition derby arena where stealing vehicles, evading police roadblocks, and causing vehicular destruction offers endless entertainment. This sandbox philosophy proves so compelling that many players happily ignore missions altogether, finding equal joy in testing the limits of the game's reactive systems.

The sheer variety of approaches remains impressive decades later. You might meticulously plan a getaway route after a heist, or spontaneously plow through pedestrians during a police chase. This flexibility extends to progression too – the game never forces linear paths, instead letting players choose their criminal specialization through mission selection. That foundational "play your way" freedom became the series' trademark, and it's fully present here in its raw, pioneering form.

It could be played hours and hours whether you spent your time driving around blowing things up or driving from phone to phone getting missions to earn yourself some cash.

Acidic

Presentation That Shows Its Age

Grand Theft Auto's top-down perspective creates a distinct visual identity that simultaneously charms and frustrates. The miniature car models and bird's-eye view lend the cities a playful diorama-like quality, making vehicles resemble Hot Wheels toys navigating elaborate model train sets. This aesthetic has nostalgic appeal, especially when paired with the era-defining radio stations that blast period-appropriate tracks during drives. The soundtrack doesn't just provide background noise – it actively enhances the chaotic atmosphere, turning simple joyrides into cinematic moments.

However, this perspective presents significant navigational challenges. The fixed camera angle makes precise driving difficult, often resulting in unintended collisions with obstacles just off-screen. Identifying key locations becomes an exercise in patience without modern minimaps or waypoints, forcing players to memorize city layouts or constantly consult external guides. Character models fare worst, reduced to crude stick-figure sprites that lack expressiveness during the game's occasional story beats. While charmingly retro to some, these limitations frequently pull players out of the experience.

It's like you are driving around in little toy cars. First of all, the game is played from an ariel view, which is not only HARD on your eyes, but makes it hard to find anything unless you have maps.

Crypts & Sandman

Technical Quirks and Frustrations

Several design decisions feel particularly archaic by modern standards. The save system proves most divisive – players can only record progress at one specific location per city, forcing tedious commutes after every major accomplishment. This turns routine saving into a strategic dilemma, especially when combined with the challenging driving physics. Vehicles handle with exaggerated sensitivity, making collisions frequent and high-speed pursuits exceptionally difficult to control. What should feel like thrilling getaways often devolve into frustrating bumper-car sessions against traffic and architecture.

The modern re-release compounds these issues with a massive 328MB download (substantial for its era), primarily due to uncompressed cutscenes and music files. While some players deleted audio files to save space, this sacrifices the radio stations that provide much of the game's personality. Performance itself runs smoothly thanks to engine updates for contemporary systems, but these technical concessions highlight the tension between preserving history and meeting modern expectations.

Can't even drive for 5 seconds without crashing into another car. Oh blame the download size on the musice files, they're around 260-300MB. You should be able to save it whenever you wish.

Nick The Brick & Crypts

Legacy and Longevity

Despite its rough edges, Grand Theft Auto's influence remains undeniable. The game established core DNA that would evolve through later entries: the seamless blend of driving and on-foot action, the living cities filled with reactive systems, and the irreverent satire of criminal underworlds. For patient players, it offers surprising depth through its mission variety, rewarding creative approaches to objectives like heists, assassinations, and getaways.

Unexpectedly, the game maintains relevance through an active modding community that continues creating new vehicles and tweaks, demonstrating enduring affection for its foundational systems. While later entries refined this blueprint into mainstream phenomena, there's undeniable charm in experiencing the series' humble beginnings – provided you embrace its jank as part of its historical character. It's less a polished modern experience than a fascinating time capsule of gaming's ambitious transition into open-world design.

Verdict

Foundational open-world chaos with dated frustrations

STRENGTHS

75%
Sandbox Freedom90%
Mission Design85%
Nostalgic Charm80%
Replay Value85%
Soundtrack80%

WEAKNESSES

25%
Camera Perspective85%
Driving Controls75%
Save System80%
Dated Graphics70%
Large Download65%

Community Reviews

16 reviews
Acidic
Acidic
Trusted

As far as the Grand Theft Auto series goes, nothing beats the first Grand Theft Auto for sheer gameplay. It could be played hours and hours whether you spent your time driving around blowing things up or driving from phone to phone getting missions to earn yourself some cash. The graphics are great, especially for the time the game was made (1997) even thou GTA is not completely 3D as is the case in GTA3 The part that surprised me the most about this free release of GTA is that it is not in fact the original GTA, no no no, Rockstar have actually updated the engine slightly so that is will run better on new computers. Aaah isn’t that nice of them. As comes with all things in life there is a catch, you have to register with your email, name, address etc. they will then send you a link for the download. Oh and another catch, check the download size… OW, yup all the cut scenes are still in the game so the download size is a whopping 328 MB.

Sandman
Sandman
Trusted

Don't expect any 3D graphics like GTA3 or San Andreas but the graphics are very nice. It's like you are driving around in little toy cars. There are plenty of fun missions but you can also choose to just drive around, steal cars and sell them or have the police chasing you through town and setting up roadblocks. Oh and don't forget the cool music on the car radio! I had as much fun with GTA1 as with it's 3D sequels, maybe even more. It's also fun to check out the modding community on the net, where they design new cars for the game up to this day.

Prashanth
Prashanth
Trusted

But it's not worth the size of the download. This is due to cut-scenes. If the cut-scenes were removed its would be a well worth it download.

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