Overview
ConnectMore offers a three-dimensional twist on classic color-matching puzzle games, drawing clear inspiration from titles like FloboPuyo while introducing its own explosive mechanics. The core experience revolves around strategic ball placement and satisfying cannon-based destruction, though it lacks some of the charm and tension that defines similar titles. Early impressions suggest a fundamentally enjoyable puzzle experience that delivers straightforward fun despite feeling somewhat underdeveloped in certain areas. It's the kind of game that provides casual entertainment without demanding too much strategic depth or emotional investment.
Explosive Puzzle Mechanics
The defining feature is undoubtedly the powerful horizontal cannon that dominates the gameplay. This high-velocity tool adds a visceral sense of impact to the color-matching formula, allowing players to strategically blast colored spheres into the playing field. The cannon mechanics deliver immediate satisfaction - loading a color and unleashing it creates a chain reaction of destruction that clears clusters of matching spheres. This kinetic approach transforms what could be a passive puzzle experience into something more dynamic and physically engaging.
However, the cannon's sheer effectiveness introduces an unexpected challenge: the lack of meaningful tension. Since players can simply blast away problematic colors to prevent screen overflow, the traditional puzzle-game pressure of impending failure rarely materializes. The game-over condition only triggers when the screen completely fills, a scenario easily avoided through liberal cannon use. This reduces the strategic stakes considerably, making the experience more about casual destruction than thoughtful puzzle-solving.
its just a plain old fun game. No doubt about it.
Gohst
Visual Presentation and Core Loop
Visually, ConnectMore adopts a functional approach that prioritizes clarity over charm. The colored spheres are easily distinguishable - an essential feature for gameplay - though they lack the personality and expressive qualities found in similar titles. The absence of characterful elements like the "cute faces" from FloboPuyo makes the presentation feel somewhat sterile. While this minimalist approach ensures players won't confuse colors during frantic matches, it contributes to a overall experience that feels more utilitarian than charming.
At its heart, the game successfully executes the fundamental color-matching mechanic. Forming groups of four identical spheres remains satisfying, especially when triggering chain reactions. The core loop of loading the cannon, strategically aiming shots, and watching clusters disappear delivers reliable, uncomplicated enjoyment. For players seeking a no-frills puzzle experience with explosive catharsis, this provides exactly what it promises. But those looking for evolving challenges or deeper strategic layers may find the experience grows repetitive quickly due to the limited mechanics and low-stakes gameplay.
Verdict
Satisfying cannon puzzles lack tension and depth