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Sideswipe

Sideswipe

Arcade

Sideswipe Review: A Promising Premise Undone by Technical Flaws

Sideswipe presents a nostalgic side-scrolling platformer concept that immediately captures attention with its retro aesthetic. Players control a vehicle-mounted character speeding through a 2D world, collecting coins while navigating platforms and avoiding hazards like spinning blades. The core loop channels classic Sega-era gameplay with its straightforward "collect and survive" mechanics, where timing jumps and managing speed become essential skills. This foundation shows potential for addictive arcade-style action, particularly with the inclusion of online leaderboards that add competitive motivation.

Sideswipe is a fast paced platform/side-scroller similar to Mario. In Sidesweep you are on a motorbike and have to collect all the coins on the level while jumping from platform to platform.

Zero

Unfortunately, this promising setup collapses under significant technical shortcomings. The visually appealing graphics that initially draw players in become the game's undoing, with performance issues causing severe slowdown that disrupts the core gameplay flow. This sluggishness transforms what should be a fast-paced experience into a frustrating crawl, undermining the entire design. Compounding this problem is unresponsive control implementation - pressing the jump button frequently results in noticeable input delay, making precise platforming nearly impossible when split-second reactions are required.

Press the SHIFT button and there's a small delay before the vehicle you're in jumps. The quality of the graphics actually made the game crawl along really slowly to the point of being almost unplayable.

Robinson

The game's limited content further diminishes its appeal. With only a single level available, repetition sets in quickly regardless of the online score competition. Without varied environments, obstacles, or progressive challenges to maintain engagement, the experience becomes monotonous after just a few playthroughs. This lack of content depth prevents the satisfying progression curve essential to the genre, leaving players without meaningful goals beyond improving their leaderboard position.

Sideswipe ultimately feels like a tech demo rather than a complete game. While the retro-inspired visuals and core concept demonstrate genuine potential, the combination of crippling performance issues, unresponsive controls, and severe content limitations creates an experience that frustrates more than it entertains. These fundamental flaws overshadow the nostalgic appeal and prevent the game from delivering on its simple but potentially satisfying premise.

Verdict

Promising retro platformer ruined by technical flaws

STRENGTHS

30%
Retro Aesthetic70%
Core Concept65%
Online Leaderboards50%

WEAKNESSES

70%
Performance Issues90%
Unresponsive Controls85%
Limited Content95%
Low Replay Value80%

Community Reviews

2 reviews
Zero
Zero
Trusted

Sideswipe is a fast paced platform/side-scroller similar to Mario. In Sidesweep you are on a motorbike and have to collect all the coins on the level while jumping from platform to platform and avoiding all the moving and spinning blades, either on the ground or flying above you. Sideswipe's graphics and game play reminded me exactly of my old Sega games. Sidesweep has an online highscores table for you to compete with others.

Robinson

Robinson

Sideswipe is a very small game in which you control a little chappie type person in a little buggy type thing as it does its thing and continuously moves right across the 2D platformer world. The buggy can jump, and can speed up and brake if required. Coins must be collected. But here's why I hate the game. 1. Initial impressions from the screenshots you might see floating about are good. The game looks amazing. Yet when I played this, the quality of the graphics actually made the game crawl along really slowly to the point of being almost unplayable. 2. The engine is unresponsive. Press the SHIFT button and there's a small delay before the vehicle you're in jumps. 3. There is only one tiny level. = Bored quickly.

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