Acid-Play IconAcid-Play
Sonic The hedgehog Robo-Blast!

Sonic The hedgehog Robo-Blast!

Arcade

Overview

Sonic The Hedgehog Robo-Blast! emerges as a deeply divisive fan-made entry in the Sonic franchise, with player experiences ranging from nostalgic appreciation to outright frustration. While a small contingent praises its core gameplay and challenge, the overwhelming consensus highlights crippling technical flaws, baffling design choices, and presentation issues that undermine its potential. This 2D platformer struggles to justify its existence when compared to its acclaimed sequel, leaving most players questioning why they bothered in the first place.

The sprites are horrid, and the level designs are probably, no, are in fact the worst thing ever.

Mr. Encyclopedia

Technical Turmoil and Glitches

The most consistent complaint across reviews centers on the game's broken technical execution. Players report constant collision detection failures where Sonic gets inexplicably stuck in walls, floors, and ceilings during routine platforming. The infamous "killing dead" bug triggers random deaths without apparent cause, while other progression-halting glitches make boss fights unbeatable. Even movement mechanics misfire, with Sonic sometimes transforming into an undersized ball mid-run and becoming permanently lodged in terrain. These aren't occasional hiccups but fundamental flaws that corrupt basic functionality, turning every level into a minefield of unpredictable soft-locks.

Visual and Audio Assaults

Presentation quality draws near-universal scorn, with the sprite work becoming a particular target. Sonic himself appears as a poorly defined "strange blue blob thing with eyes" according to one baffled player, while environments feature crude, confusing geometry that obscures platforms and hazards. The visual clutter combines with a garish color palette to create stages that feel actively hostile to navigation. Sound design fares no better, with repetitive, grating music tracks that multiple reviewers describe as "annoying." These elements don't just lack polish—they actively sabotage gameplay clarity and player patience.

Gameplay: Occasional Sparks in a Dumpster Fire

Beneath the technical carnage lies a divisive gameplay core. A minority of players find redeeming qualities in the challenging level design and classic Sonic mechanics when they function properly. The inclusion of extensive cheat codes provides some experimental fun, letting players bypass the worst sections. However, these bright spots drown in a sea of baffling design choices. Most egregious is Sonic's inexplicable "tippy-toes" running animation that drains all sense of speed from the famously quick hedgehog. Movement feels sluggish and unresponsive, with momentum-based platforming replaced by cautious tip-toeing. When combined with enemy hit detection that sometimes steals rings on successful attacks, the experience becomes a masterclass in player frustration.

You can sometimes hit an enemy and still lose all your rings! You can get stuck in walls and there is a glitch where you can’t beat the boss.

Liljoe DX

The Unavoidable Sequel Shadow

Nearly every review—positive or negative—references Sonic Robo Blast 2 as this game's superior successor. The 3D sequel not only fixes the original's technical sins but delivers the speed and polish expected from a Sonic experience. This constant comparison highlights Robo-Blast!'s greatest flaw: it exists primarily as a historical curiosity rather than a playable game. Players universally recommend skipping this prototype entirely in favor of its vastly improved descendant, making the original feel like an unnecessary stepping stone. Even defenders concede its only value lies as a "first attempt" that paved the way for better things.

Verdict

"Broken mess overshadowed by its superior sequel"

STRENGTHS

20%
Core Gameplay50%
Challenge Level40%
Cheat Inclusion30%

WEAKNESSES

80%
Technical Stability95%
Visual Quality90%
Movement Mechanics85%
Audio Design75%
Level Design80%

Community Reviews

19 reviews

As a fan of Sonic remakes, I always like to download new ones and give them a try... even if they stink. I downloaded this game expecting the 3 "F"s: 1. Fun2. Funand 3. Fun This game displayed none of those "F"s. First of all, the graphics were horrible. When I launched this game, I was puzzled by the strange blue blob thing with eyes on the screen. Then I realized it was Sonic. Another thing was the control. Sonic got stuck in walls, the ceiling, on the floor, etc. Plus, sometimes when you move, Sonic turns into a ball and gets stuck. In addition, the ball was too small to be Sonic. However, there was one thing that really bugged me. The speed. Sonic, the fastest thing alive, runs on his "tippy-toes". Sonic games require Sonic's supersonic speed. But how the hey is he going to run when he's on his toes?! Shocking note: If you've played Sonic the Hedgehog Robo-Blast 2, (the 3d one) you would faint if you heard that this game is the inspiration for SRB2, a 3d Sonic game also availible at Acid-Play.

Jordan
Jordan
Trusted

This is such a stupid game. It is so boring. It has crappy graphics and annoying music. It has so many glitches. One moment you'll be breaking through a wall and the next you will be stuck on the bottom of the screen. You have to be an idiot to like this game. It's a waste of time.

Acidic
Acidic
Trusted

Some games get by on good old fashioned good looks; however Sonic The Hedgehog Robo-Blast is not one of them. But it makes up for this poor eye candy with sturdy and challenging gameplay. Its not a classic, but it will provide you with entertainment for a few hours.

Similar Games