Overview
Super Mario TC stands as a cautionary tale in the Mario fandom, a title that transforms nostalgia into profound disappointment. User experiences reveal a game so fundamentally flawed it borders on parody, with broken mechanics, primitive visuals, and gameplay so tedious it tests players' patience within minutes. While one voice finds redeeming potential, the overwhelming consensus paints this as an insult to the franchise – a hastily cobbled experiment that fails at every level of game design.
A Masterclass in Poor Execution
The game's visual presentation emerges as its most universally criticized aspect, described repeatedly as "laughable" and among "the worst graphics ever seen." Characters resemble crude geometric shapes rather than beloved Nintendo icons, with Mario himself compared to "a poo with a red suit on" by one disgusted player. Environments lack detail or cohesion, reducing the Mushroom Kingdom to flat, colored rectangles that fail to evoke any sense of adventure or discovery. This aesthetic bankruptcy isn't merely dated; it feels intentionally unfinished, amplifying the sense that players are testing an abandoned prototype rather than a published game.
The graphics are like colored rectangles. Who ever thinks this is 'fun' is either blind or gay.
Jigglyboy
Gameplay fares even worse, reducing Mario's signature platforming to a mind-numbing chore. The central mechanic – jumping on "legless turtles over and over again" – lacks any variation or escalation, creating what multiple reviewers call "the most boring game ever played." Levels offer no clever layouts, power-ups, or environmental interactions, stripping the Mario formula to its barest, most joyless essentials. Worse still, technical issues actively sabotage progress: entering pipes sometimes traps players permanently, creating soft-lock scenarios that require restarting. These aren't occasional glitches but fundamental breakdowns that render sections literally unplayable, embodying what one player bluntly calls "sheer disgust."
The Joke That Isn't Funny
Context deepens the disappointment, as several reviews mention this was "made as a joke by two people in under an hour." This revelation transforms the experience from a bad game to a cynical exercise, with players feeling like unwilling participants in someone else's unserious experiment. The absence of music, coherent sound design, or recognizable characters makes the package feel less like a tribute and more like asset-flipped mockery. While one defender suggests adding "music and characters" could salvage it, others counter that no polish can fix foundations this rotten. The overwhelming sentiment? This isn't just a poor Mario game – it's "possibly the worst Mario clone in the entire universe" and arguably "the worst game, period."
I cannot in my right mind recommend Super Mario TC to you. I suggest you steer clear of it to avoid polluting your mind.
Zero
Verdict
Broken Mario parody devoid of redeeming qualities