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TuboPac

TuboPac

Arcade

Overview

TuboPac emerges as a charmingly absurd entry in the retro remake scene, blending Pac-Man mechanics with an eccentric oil-drilling premise. Early impressions suggest a solid execution of its bizarre concept, delivering unexpectedly active gameplay wrapped in colorful visuals. While constrained by the typical limitations of remake projects, it offers enjoyable arcade-style challenges across multiple difficulty settings that welcome players of all ages. The experience feels like discovering a forgotten arcade cabinet with a delightfully weird backstory.

What this game features is fantastic graphics and surprisingly active game play.

Gohst

Absurd Premise, Solid Execution

The game's bizarre narrative sets the stage for its unique mechanics – players control a Pac-Man attached to an oil company's drilling tube, navigating subterranean caves to rescue a fire-enlarged pink octopus. This surreal setup creates memorable moments as you guide your tube-tailed hero through monster-filled mines. Visuals pop with colorful character designs, from winged noses to leg-equipped shoelaces, creating a distinct aesthetic that elevates the experience above typical remakes. The cheerful art direction helps sell the game's oddball charm.

Gameplay revolves around strategic monster consumption and avoidance. The tube mechanic adds tension – contact with enemies forces retraction, while successfully vacuuming creatures sends them to your corporate overlords. Power pills temporarily slow monsters, creating tactical windows to collect level-clearing pills or hunt bonus-granting goblets. Bombs introduce risk-reward moments, punishing careless consumption while encouraging careful navigation. This creates a satisfying rhythm of expansion and retreat that keeps players engaged across its ten-level journey.

Accessible Challenge

TuboPac shines in its approachable design, offering four difficulty tiers from "Easist" to "Inferno" that properly scale the challenge. The branching path system provides meaningful replay value, letting players choose their route to each boss encounter. These thoughtful implementations transform what could have been a shallow nostalgia trip into a genuinely replayable experience, particularly for younger gamers or those seeking lighter arcade fun. The family-friendly design makes it suitable for children while retaining enough depth to entertain more experienced players on higher difficulties.

Verdict

Charming absurd remake with accessible arcade fun

STRENGTHS

70%
Visual Design75%
Gameplay Activity80%
Difficulty Options85%
Family Accessibility90%

WEAKNESSES

30%
Gameplay Depth65%
Visual Polish55%
Replay Value45%

Community Reviews

1 reviews
Gohst
Gohst
Trusted

A lot of games have made a huge amount of success from the dismay and oftentimes sheer horror of a select group of people. Think how many World War II games are around. Yes, war is Hell. But there is another type: Big business. Which one is worse, I’ll leave up to you to decide. However one group seems to have more games made about it. Either way, the makers of the gorgeously bloody NaaC have turned the tables for their entry in a Retro Remakes competition. Chances are, if you’ve been around Acid-Play for even a short while you’ve played a remake from one of those competitions. This one is about on par, or slightly above, the rest of those. What this game features is fantastic graphics and surprisingly active game play. The idea is that… well, according to the game, a pink octopus walked into a pyramid and got itself attacked by fire which made it grow. Yep, that’s the story. Somehow, this attracted the interest of a big oil company who starts mining several island cities with Pac-Man on the end of a long tube. In the mines are monsters, some shaped like circles with feet, noses with wings or tied shoelaces with legs. If these touch the pipe, the Pac-Man/pipe retracts, but if the mouth end of the pipe touches the monster, it gets sucked in and travels to the oil company. Eventually you work your way through ten levels (including two bonus levels) to the island containing the giant pink octopus who you rescue by eating fire. It’s a crazy game, and believe me, the emphasis is not on the story. You’ll spend most of your time in the caves beneath cities with a giant tube sticking out of your butt. In these caves, along with the monsters are sporadically appearing bombs, which “kill” you if you eat them and a goblet which gives you bonus points if you eat it. On each level there is at least one “power pill,” while you can eat any monster at any time, these slow them down which gives you more time to collect pills to complete the level, or to travel back down your pipe and eat monsters. It is a remake and does suffer somewhat from the usual gamut of flaws a remake usually encounters, such as pretty average graphics and simplistic game play. However, these have been overcome in TuboPac by allowing you to choose your path to the boss and offering you multiple difficulty levels ranging from “Easist” to “Inferno,” there is replay value here, though not in abundance. Suitable for children, TuboPac is an enjoyable download.

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