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ASCII Onslaught

ASCII Onslaught

Action

Overview

ASCII Onslaught attempts to reimagine classic arcade shooters through a minimalist lens, replacing traditional enemy designs with keyboard symbols and special characters. While its visual concept offers fleeting novelty, the experience quickly reveals itself as a shallow homage to retro shooters. Both its original and 3D editions suffer from a fundamental lack of depth that undermines their initial charm, leaving players with a mechanically simplistic experience that fails to evolve beyond its first impressions.

A Novel Premise Undercut by Execution

The game's core premise centers on a rogue pilot battling waves of "special characters" – an eclectic mix of symbols including the British pound (£), copyright (©), and yen (¥). Ironically, as noted by players, most enemies aren't actual ASCII characters despite the game's title. The original version features a player craft constructed from punctuation marks (/-) that shoots vertically while moving horizontally. The most distinctive mechanic involves shot enemies traveling upward to eliminate other foes in their path, creating occasional chain reactions.

The 3D edition expands enemy variety with different symbol-based ships and adds mouse support alongside keyboard controls (IJKL for movement). While this version increases enemy density, it fails to address the original's core limitation: gameplay depth evaporates within minutes. The initial amusement of seeing copyright symbols descend as enemies gives way to the realization that there's little strategic variety or progression to sustain interest.

Though both of them present charm and a different take on what enemy armadas can look like, neither of the games can hold much depth.

Gohst

Accessibility as Sole Redeeming Quality

Where ASCII Onslaught finds minor redemption is in its approachability. The simplified mechanics and forgiving difficulty curve make it potentially suitable for gaming novices or younger players encountering the shooter genre for the first time. Enemy patterns remain predictable, and the chain-reaction shooting mechanic provides immediate visual feedback that helps newcomers grasp cause-and-effect relationships in gameplay. This accessibility stands as the experience's primary strength in a landscape where many retro-inspired titles emphasize punishing difficulty over inclusivity.

Verdict

Minimalist shooter with fleeting novelty and shallow gameplay

STRENGTHS

20%
Novice Accessibility75%
Visual Novelty60%

WEAKNESSES

80%
Shallow Gameplay95%
Limited Depth90%
Misleading Title70%

Community Reviews

1 reviews
Gohst
Gohst
Trusted

In both versions of Ascii Onslaught, a rogue pilot takes aim against a seemingly endless wave of “special characters”. These include the British “pound” symbol, the copyright symbol, the “yen” symbol and plenty more. Ironically, most of the attacking symbols in the game are not part of the actual ASCII set. The original has you in a craft built of two slash symbols and a dash (/-) and you shoot vertically while moving horizontally. The enemies fall down the screen. If you shoot one, it will travel up the screen and knock out any enemies falling directly above it. The 3D edition has you in a striped craft of some sort and supports control via the mouse or keyboard (the letters IJKL move player 1). There are not only many more enemies in this version, but they have more styles of space ships, ie. different “characters” Though both of them present charm and a different take on what enemy armadas can look like, neither of the games can hold much depth. The basic idea of the game is evaporated in the first few moments of play. However, that said, they are interesting shooters and present an easier challenge than some of our other shooters, for novice gamers out there and that’s always a good thing.

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