Acid-Play IconAcid-Play
Beluga Mk II

Beluga Mk II

Action

Overview

Beluga Mk II delivers an intense arcade shooter experience that perfectly captures the chaotic energy of classic coin-op games while presenting a significant accessibility challenge. Early impressions reveal a game that masterfully balances exhilarating action with overwhelming sensory stimulation. The core experience offers deep mechanics and nostalgic charm, but its visual intensity creates a barrier that will immediately disqualify it for many players. This is a title that demands both quick reflexes and resilient eyesight to fully appreciate what lies beneath its luminous surface.

Visuals That Demand Caution

The most immediately striking aspect of Beluga Mk II is its intentionally overwhelming visual presentation. The game bathes players in intensely bright particle effects and neon explosions that create a constant sensory barrage. This design choice effectively simulates the blinding flashpoint of a nuclear event within the game's fiction, but comes at a significant cost to player comfort. The visual intensity isn't merely an aesthetic choice - it's a core mechanic that directly impacts gameplay accessibility.

This is not, I repeat not, a game for the feint of eyes.

Gohst

While the game does offer a secondary brightness option in the menu, the fundamental visual design remains inherently intense. Players report physical discomfort after extended sessions, with descriptions of eyes feeling "on fire" despite normal vision. This creates a significant accessibility barrier that overshadows other aspects of the experience. The bright, flashy presentation perfectly complements the game's chaotic arcade energy but simultaneously limits its potential audience to those with robust visual tolerance.

Arcade Perfection in Motion

Beneath the luminous surface lies an exceptionally crafted arcade experience that delivers on its core promise of high-octane action. Players control a superheroic space-suited character with fluid flight mechanics and an impressive arsenal of weapons that don't impede movement. The gameplay shines through its dozens of discoverable moves and attack combinations that reward experimentation. Simple button combinations unlock varied offensive capabilities - pressing fire while grounded launches rockets, while combining down and fire triggers mortar attacks.

The game maintains relentless momentum with perfectly tuned controls that enable precise maneuvering through chaotic battlefields. This kinetic energy is amplified by a chiptune-inspired soundtrack that propels the action forward with rhythmic "blips and blerps" that heighten the sense of urgency. Each encounter becomes a dance of evasion and aggression, with the expanding move set providing continuous discovery throughout the experience. The nostalgic arcade spirit permeates every mechanic, from the immediate action to the satisfying progression of unlockable abilities.

Verdict

Brilliant arcade shooter marred by punishing visuals

STRENGTHS

60%
Action Gameplay85%
Move Variety80%
Sound Design75%
Nostalgic Appeal90%

WEAKNESSES

40%
Visual Strain95%
Accessibility85%

Community Reviews

1 reviews
Gohst
Gohst
Trusted

If you have difficulty with vision or any eye problems whatsoever, I suggest you stop reading now. Heck, my eyes are perfectly fine and after blasting through to the boss at the end of the first level, my eyes feel like they are on fire. This is not, I repeat not, a game for the feint of eyes. Basically it breaks down like this: You're a super hero man in a space suit who can fly. Awesome right? Yeah, and you've got tons of weapons all over you which neither affect your ability to fly nor move. Still awesome, right? All of this is happening during the brightest flash point at the start of some sort of nuclear summer. Awesome? Yeah, not so much. But intense, blinding graphics aside (and they can be, by selecting the second menu option before play) the game is extremely fun. It's got fast paced action, literally dozens of moves to discover and explore (on the ground + fire = rockets. on the ground + down + fire = mortars) and its blips and blerps composed soundtrack propels the game relentlessly towards a further heightened sense of action. If you can deal with the lights and the speed and the hey, hey, hey, it hurts me - then I say go for it. It's a nostalgic trip down arcade lane and shouldn't be missed.

Similar Games