Defence Commander Review
Defence Commander offers a focused arcade-style experience that puts players in charge of a massive anti-aircraft gun and missile system against relentless waves of enemy aircraft. This Microsoft-developed tech demo, originally created to showcase simultaneous development for Dreamcast and PC platforms, delivers visually impressive 3D environments with well-textured terrain that creates an immersive battlefield atmosphere. The core gameplay loop provides immediate action-packed satisfaction as you track and destroy swarms of approaching fighters with powerful weapons.
Graphically the game is beautiful. Your terrain has been well textured and is in full 3D.
Rekall
Despite its technical achievements, Defence Commander shows its limitations as a demonstration project rather than a full-fledged game. The entertaining core mechanics gradually give way to noticeable repetition in enemy attack patterns and mission objectives. While featuring a sophisticated C++ AI system, the experience ultimately feels constrained by its scope and purpose. Players can expect about 30 minutes of solid entertainment before the lack of variety becomes apparent. The game serves best as an interesting historical artifact showcasing early cross-platform development techniques rather than a deep tactical experience. For what it is - a freeware technical showcase - it delivers competent aerial combat thrills in small doses.
Verdict
Visually impressive but shallow tech demo experience