Run, jump, dodge. In any way you can, avoid the homing missiles directed at you.
In this wacky sequel from Japan, you are once again the unnammed matador. This time around, there is one simple word which sets the game apart from its predecessor. That word: Delay.
When you start up a level, the missiles will have a clear number on them. The number 5, for example, indicates a five second delay before it starts to launch. This way, there isn't such an intense rush at the start of each level, but the rush is still there - and its heightened and lengthened throughout the stretch of each level.
The game provides the same thrill, but in a different way than the original game. However - this one also includes a level editor. Bonus. And for the original, look no further than the simply titled Missile Matador.