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Santa Slayer

Santa Slayer

Action

Overview

Early impressions of Santa Slayer suggest a holiday-themed shooter that completely misses its mark, delivering an experience devoid of entertainment value. Players describe frustrating controls, shallow gameplay, and technical shortcomings that transform what could have been a humorous concept into a tedious chore. Despite offering multiple game modes, the core experience fails to provide even basic enjoyment according to initial feedback.

Frustrating Controls and Gameplay

Santa Slayer's fundamental mechanics immediately frustrate players attempting to navigate its simple premise. Piloting Santa's sleigh feels cumbersome and unresponsive, with the absence of a targeting reticle making precise shooting nearly impossible. This control scheme transforms what should be chaotic fun into an exercise in irritation, as players struggle to line up shots against both airborne Santa clones and ground-based elves. The core gameplay loop - flying in circles while haphazardly firing at indistinct targets - quickly becomes monotonous without satisfying feedback or progression systems to maintain engagement.

Controlling your slay is really annoying and it makes it hard to aim, especially because you don’t have a cross-hair.

Zero

A Hollow Experience

Beyond the mechanical frustrations lies a more fundamental problem: Santa Slayer simply isn't entertaining. The promised humor of blasting Santa clones falls completely flat, with the violence lacking impact or comedic timing. What could have been a delightfully absurd premise instead feels like a barren tech demo, devoid of personality or purpose. The inclusion of multiplayer options does little to alleviate these issues, as the core gameplay remains fundamentally broken regardless of how many players participate. With no meaningful objectives, rewards, or sense of progression, sessions quickly devolve into directionless shooting galleries that fail to hold attention.

This game I have to say is one of the worst I've ever played... This game sucks.

Dragon flame

The complete absence of redeeming qualities mentioned across all reviews paints a bleak picture. While some acknowledge potential effort in development, players universally agree the result provides no enjoyment whatsoever. Without compelling mechanics, satisfying feedback, or even basic functional controls, Santa Slayer stands as a stark example of how even simple concepts can fail without thoughtful execution.

Verdict

Broken holiday shooter devoid of fun

STRENGTHS

10%
Multiple Modes40%

WEAKNESSES

90%
Awful Controls95%
No Fun100%
No Crosshair85%
Shallow Gameplay90%

Community Reviews

3 reviews
Zero
Zero
Trusted

You can’t really call Santa slayer a good game. It looks like it could have taken a while to make, but it just wasn’t worth it. You play as Santa sitting in the cockpit of his slay. You fly around shooting everything in site. There are other 'evil' Santa look a likes flying around and elves running around on the ground. Controlling your slay is really annoying and it makes it hard to aim, especially because you don’t have a cross-hair. There is the option to play single player, multiplayer or online.

This game I have to say is one of the worst I've ever played. The only thing funny is when you shoot them and they die. Ha ha not! This game sucks.

Acidic
Acidic
Trusted

This game provides absolutely no entertainment.

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