Overview
Early impressions of Santa Slayer suggest a holiday-themed shooter that completely misses its mark, delivering an experience devoid of entertainment value. Players describe frustrating controls, shallow gameplay, and technical shortcomings that transform what could have been a humorous concept into a tedious chore. Despite offering multiple game modes, the core experience fails to provide even basic enjoyment according to initial feedback.
Frustrating Controls and Gameplay
Santa Slayer's fundamental mechanics immediately frustrate players attempting to navigate its simple premise. Piloting Santa's sleigh feels cumbersome and unresponsive, with the absence of a targeting reticle making precise shooting nearly impossible. This control scheme transforms what should be chaotic fun into an exercise in irritation, as players struggle to line up shots against both airborne Santa clones and ground-based elves. The core gameplay loop - flying in circles while haphazardly firing at indistinct targets - quickly becomes monotonous without satisfying feedback or progression systems to maintain engagement.
Controlling your slay is really annoying and it makes it hard to aim, especially because you don’t have a cross-hair.
Zero
A Hollow Experience
Beyond the mechanical frustrations lies a more fundamental problem: Santa Slayer simply isn't entertaining. The promised humor of blasting Santa clones falls completely flat, with the violence lacking impact or comedic timing. What could have been a delightfully absurd premise instead feels like a barren tech demo, devoid of personality or purpose. The inclusion of multiplayer options does little to alleviate these issues, as the core gameplay remains fundamentally broken regardless of how many players participate. With no meaningful objectives, rewards, or sense of progression, sessions quickly devolve into directionless shooting galleries that fail to hold attention.
This game I have to say is one of the worst I've ever played... This game sucks.
Dragon flame
The complete absence of redeeming qualities mentioned across all reviews paints a bleak picture. While some acknowledge potential effort in development, players universally agree the result provides no enjoyment whatsoever. Without compelling mechanics, satisfying feedback, or even basic functional controls, Santa Slayer stands as a stark example of how even simple concepts can fail without thoughtful execution.
Verdict
Broken holiday shooter devoid of fun