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World Of Fighting

World Of Fighting

Action

Overview

World Of Fighting steps into the ring with a straightforward approach to 3D combat, offering ten distinct fighters and accessible mechanics that provide immediate fun. Early impressions suggest it delivers functional versus gameplay for casual sessions, though the experience struggles to maintain momentum beyond initial matches. The game finds its footing in local multiplayer and character variety but stumbles when it comes to long-term engagement, resulting in a mixed reception that celebrates its simplicity while lamenting its limited staying power.

Core Gameplay and Content

The foundation of World Of Fighting lies in its diverse roster of ten playable fighters, each featuring unique combat styles and move sets. Punches, kicks, throws, and combo moves create a basic but functional combat system that captures the essence of arcade brawlers. The inclusion of both single-player versus CPU matches and local multiplayer against friends provides flexible play options, making it suitable for quick gaming sessions.

World of Fighting is a decent fighting game. And it's not MUGEN so that's a plus.

Wierdbeard

Progression comes through an unlock system where defeating the first level grants access to two additional fighters. This reward structure offers modest incentive to continue playing, though it fails to address the core issue of repetition that emerges quickly. The absence of complex mechanics or deep combo systems keeps the barrier to entry low, making it accessible for newcomers to the fighting genre but leaving veteran players wanting more substance.

Engagement and Longevity

Where World Of Fighting faces its greatest challenge is maintaining player interest beyond the initial novelty. The straightforward combat lacks the depth needed to sustain engagement through multiple play sessions, with matches beginning to feel repetitive after limited exposure. This limitation is particularly noticeable in single-player mode, where the AI opponents fail to provide evolving challenges or varied tactics to keep the experience fresh.

This is not that bad, but it gets boring after the first few fights.

Jeremy

The local multiplayer mode offers temporary relief from these limitations, providing social fun that briefly extends the game's appeal. However, even this bright spot can't fully compensate for the fundamental lack of content variety or progression systems that would encourage continued play. The game's simplicity becomes a double-edged sword - approachable for quick sessions yet insufficient for lasting enjoyment.

Verdict

Fun but shallow fighting game with limited replayability

STRENGTHS

60%
Fighter Variety75%
Accessible Gameplay70%
Local Multiplayer65%

WEAKNESSES

40%
Limited Longevity85%
Shallow Content70%
Basic Progression60%

Community Reviews

3 reviews
Wierdbeard
Wierdbeard
Trusted

Ten different fighters go head to head in this 3D fighting game. All fighters have their own particular fighting style and special moves, including kicks, punches, throws and combo moves. You can fight against the computer or against a friend. If you play against the computer and get through the first level you will get 2 new fighters to play with. World of Fighting is a decent fighting game. And it's not MUGEN so that's a plus.

Jeremy
Jeremy
Trusted

This is not that bad, but it gets boring after the first few fights.

STREET FIGHTER

STREET FIGHTER

Good game I like it very much.

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