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Z.A.T.T

Z.A.T.T

Action

Overview

Z.A.T.T (Zvadiah Amajo's Tank Trooper) offers a refreshingly simple take on the classic Bomberman formula, wrapping explosive action in a unique control scheme that defines the experience. Early impressions suggest this tank-based arena battler provides accessible entertainment, though its current state feels like a promising foundation rather than a complete package. The core mechanic of dragging your tank via mouse-controlled string creates distinctive moment-to-moment gameplay that sets it apart from typical twin-stick shooters.

The most interesting thing about Z.A.T.T is the way with which you control the tank. Loosely connected to it is a string. Moving the mouse moves the string and drags the tank along behind it.

Gohst

Unique Control Mechanics

Z.A.T.T's defining feature is its unconventional control system where players manipulate their tank indirectly by dragging it with a mouse-controlled tether. This creates fluid, physics-based movement where tanks swing and pivot around the cursor like a pendulum. Firing occurs automatically in the tank's facing direction, requiring players to master the art of flinging their vehicle into position while simultaneously lining up shots. The resulting gameplay feels more like orchestrating a marionette than traditional tank controls, lending chaotic charm to firefights as tanks careen around corners or whip into enemies.

Content and Modes

Currently available in an unfinished state, Z.A.T.T features two distinct gameplay modes. The story campaign offers ten levels of progressively challenging tank combat against AI opponents, tasking players with navigating maze-like arenas while destroying enemies and obstacles. More substantial is the base defend mode, presenting twenty scenarios where players team up with an AI ally to protect a critical structure from waves of attackers. This mode introduces strategic considerations as players balance offensive pushes with defensive retreats, though the core simplicity means tactics never evolve beyond basic positioning and timing.

Verdict

Innovative tank controls need more content depth

STRENGTHS

60%
Control Innovation85%
Accessible Gameplay75%
Concept Potential70%

WEAKNESSES

40%
Limited Content80%
Unfinished State75%
Lacks Excitement65%

Community Reviews

1 reviews
Gohst
Gohst
Trusted

In this game, which has taken a few light liberties with Bomberman, you hop in a tank and drag it around with the mouse. The tank shoots and can also drop bombs which are useful for clearing walls. The most interesting thing about Z.A.T.T (which stands for Zvadiah Amajo's Tank Trooper) is the way with which you control the tank. Loosely connected to it is a string. Moving the mouse moves the string and drags the tank along behind it. You also shoot in the direction you're facing, so fling the tank around and start clicking. Included in the game (which is apparently not yet 100% complete) are ten levels of story mode and twenty of base defend. In the second mode you are paired with another good-guy and are set the task of defending something. If it gets shattered, you lose. While it's not exactly the most exciting game around, it is a lot simpler than the recently reviewed fare and after all, don't you deserve a break?

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