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  • Gohst

    I've often said that the wackiest ideas come from Japan. I think most people realise this. They have an ability to combine seemingly unrelated ideas into new and invigorating games. Flying school girls that shoot... blue print sketch athletics... Collecting purple monsters in a garden... Usually they don't sound it, but they work. This is the exception.

    In this game, you play as a girl with a claw. The claw extends and she can use it to grab flying eggplant and propel them into other eggplant. That's pretty much it. Other objects enter, but they do the same as the eggplant. You float around doing this for some time.

    Until the boss comes in. The bosses take various forms but can be destroyed in the same way: Grab eggplant (or object) and throw repeatedly into the boss. But get this... the boss isn't just a boss. It could be a carton of milk - which shoots at you.

    It took roughly ten minutes before I completely gave up in my attempts to locate a common thread or piece of narrative structure running through the thing. I imagine it would take you around the same amount of time. But the thing is: you can't help but marvel at the sheer randomness of the idea and the fact that, nonsense or not, it is playable.