Overview
Automation stands as a charming relic from gaming's past that still delivers a clever, focused puzzle experience. This 2006 competition winner presents a tightly designed adventure where players must guide an escaped robot back to safety using indirect environmental interactions rather than direct control. While its brevity leaves players wanting more content, the game's intuitive puzzles and endearing presentation create a satisfying micro-adventure that respects players' time. It's a testament to thoughtful game design where every pixel serves a purpose.
The handful of puzzles are, for the most part, highly intuitive and will take no more than a few moments of thought to power through.
Gohst
Clever Mechanics in Confined Spaces
The brilliance of Automation lies in its constrained scope and inventive premise. Players occupy the role of an unseen scientist who must manipulate the environment to guide a newly created robot across a single-screen laboratory. This indirect control scheme creates fascinating cause-and-effect relationships - every button press, lever pull, or object movement triggers observable reactions from the robot. The puzzles maintain accessibility through logical design while offering just enough challenge to engage players without frustration. This approach makes Automation particularly welcoming to newcomers of the adventure genre while still providing satisfying "aha!" moments for experienced players.
Charm in Minimalism
Despite its technical simplicity, Automation crafts surprising emotional resonance through subtle details. The robot's expressive movements and distinctive claw-hand create an immediate connection, transforming what could be a mechanical exercise into a miniature character journey. Pixel art visuals deliver clarity and personality within the limited color palette, while thoughtful sound design accentuates each interaction with satisfying auditory feedback. This cohesive presentation elevates the experience beyond its competition origins, creating a world that feels lived-in despite consisting of just a single laboratory room.
With excellent pixel-graphics and suitable sound effects, the game delivers on all sides of its concise and highly enjoyable package.
Gohst
A Bite-Sized Experience
Automation's most consistent critique centers on its extremely short duration, with most players completing the adventure in under thirty minutes. The game's competition origins explain this brevity, but modern players accustomed to longer experiences may find the journey ends just as engagement peaks. There are no side quests, additional characters, or narrative expansions beyond the core objective. While this focused approach eliminates filler, it also leaves players wishing for more complex applications of the clever core mechanics. The satisfaction of solving each puzzle is somewhat diminished by the realization that there aren't more challenges to conquer.
Verdict
Charming bite-sized puzzle adventure with clever mechanics